NoScript Source and build environment

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free2create
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NoScript Source and build environment

Post by free2create » Sun May 03, 2009 3:23 am

Where is the source code and build/test environment to NoScript hosted at ?
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Alan Baxter
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Re: NoScript Source and build environment

Post by Alan Baxter » Sun May 03, 2009 3:29 am

It's all in the installation package hosted on AMO. https://addons.mozilla.org/en-US/firefo ... +sm+fn.xpi
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free2create
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Re: NoScript Source and build environment

Post by free2create » Sun May 03, 2009 3:37 am

Thanks, I wasn't very specific many plugings have a subversion/cvs/hg source repository many hosted at mozilla.
That way I can look at the history of each source file. I also doubt that the unit tests, if they exist, are in the install.

-Rob
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Re: NoScript Source and build environment

Post by Alan Baxter » Sun May 03, 2009 3:45 am

All I know about is all the release versions hosted on AMO. If more than that is available, I'm sure Giorgio will chime in with the info.
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Giorgio Maone
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Re: NoScript Source and build environment

Post by Giorgio Maone » Sun May 03, 2009 9:17 am

Hi Rob,
there's no public CVS yet. It's something I had planned for some time now, but I didn't manage to find the time.
I believe it's a good time to bump its priority, because signals of transparency and openness are needed.
Please keep watching this topic, I'll post here when it's ready (in a week or in a month).
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Re: NoScript Source and build environment

Post by dhouwn » Tue May 05, 2009 9:38 am

If we're at it, how about a bug tracking system too?
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Re: NoScript Source and build environment

Post by Giorgio Maone » Tue May 05, 2009 9:49 am

I registered for a mozdev account yesterday morning.
According to the email notification I received, it's still pending "administrator review" (don't know how long it takes).
As far as I know they provide bugzilla.
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Foam Head
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Re: NoScript Source and build environment

Post by Foam Head » Thu May 21, 2009 9:10 pm

It's been a few weeks -- any news on this?

-Foam
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Re: NoScript Source and build environment

Post by Giorgio Maone » Thu May 21, 2009 9:33 pm

The account seems to be active, even though I've never received any further notification.
I'll upload the sources as soon as I manage to have first ABE prototype out: its deadline (May the 25th) has become quite hard to hit, after the recent disruption :(
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Re: NoScript Source and build environment

Post by Foam Head » Fri May 22, 2009 10:00 pm

No sweat. Thanks for the update and thanks for all the hard work :D.

-Foam
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Re: NoScript Source and build environment

Post by user78 » Mon Jun 15, 2009 9:09 am

Giorgio Maone wrote:I'll upload the sources as soon as I manage to have first ABE prototype out:


I'm returning to the topic question ;)
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Re: NoScript Source and build environment

Post by mikhail » Tue Jun 30, 2009 8:19 am

Giorgio, excuse me for the question, but when are you planing to upload sources to mozdev?
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Re: NoScript Source and build environment

Post by Giorgio Maone » Tue Jun 30, 2009 9:06 am

Hopefully within July.
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Re: NoScript Source and build environment

Post by loquax » Thu Aug 06, 2009 7:41 pm

Any news?

Giorgio, I highly appreciate all your hard work for NoScript and all other project, but you cannot claim something to be open source and GPL licensed without actually publishing the source code...
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Re: NoScript Source and build environment

Post by Giorgio Maone » Thu Aug 06, 2009 9:35 pm

loquax wrote:you cannot claim something to be open source and GPL licensed without actually publishing the source code...

Are you sure you know what you're talking about?
This topic was about the availability of a public version-controlled repository, not about the availability of the source code or the validity of its GPL, which is not "a claim", but the license NoScript is released under not just on AMO or my website, but in several GNU Linux distributions including the source-only Gentoo.
The whole source code is publicly available in every each XPI.
You've got it on your hard disk right now, if you're a NoScript user, otheriwise you can download it here.
You can examine and/or modify it by unzipping the XPI and the JAR inside, and "building" it back by rezipping both.
It's been like that for ever, since the very first version.
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